
امروز یه پچ جدید برای این بازی عرضه شد که هر جا گشتم نبود بعد خودم رفتم بازی رو اجرا کردم از لینکه خود بازی گرفتمش ! :D
Changes and fixes in v1.01
- Fixed Dolby 5.1 support for most sound cards.
- Fixed mission objectives marker after a loading a save game.
- Fixed for difficulty level not changing health when updated.
- Fixed Jackal Tapes and Partner Tapes pages.
- Fixed Field Manuals not unlocking after game mode change.
- Fixed glider key remapping.
- Fixed keyboard controls remapping in single mode that didn't carry into multiplayer mode.
- Prevent a buddy from getting stuck when healing him while receiving damages.
- Fixed stats of favorite weapon not properly reset between loaded save games.
- Fixed the mortar moving the player through wall.
-
When creating a dedicated server with PunkBuster enabled then close it
to create another but this time with PunkBuster disabled, PunkBuster
will still be considered ON, on this new server.
- Display server's IP address in lobby, beside the match’s name (for direct IP join to work)
-
Fixed a problem where a player could get stuck (and couldn’t get
killed) after pressing the interaction key while wounded and getting
rescued by a teammate at the same time.
- Fixed vehicles not being respawned if they were never used.
- A ranked match that is already started will not be listed in the match list.
-
Fixed users not being able to see a match if the host switched match
mode after a rank. Prevent the host from changing the server setting in
a Ranked Match through the console.
- Fixed a glitch that could make a player invisible to another.
-
Improved match start conditions. Ranked games can now also start if the
player max is attained and everybody but the host is ready.
- Fixed
if a user has too many user maps and tries to enter the map rotation
menu in a Player or Ranked match, he would get disconnected.
- Fixed incorrect check for negative values when adjusting diamond count.
-
Fixed a problem where a player would render through objects if healing
a wounded playing while being wounded at the same time.
- Fixed players with same name by using identifiers instead of names.
-
Always validate the diamond pool after class upgrades, reset or rank up
to avoid getting more diamonds than the player is supposed to for his
rank.
- Fixed reload not being interrupted on the host when a client picks a weapon while reloading.
- Fixed crash when creating a LAN game without a network cable.
- Fixed a random crash when joining a game.
- Fixed to make sure game is minimized in order to show the website when clicking on ubi.com
- Fixed crash in editor when deleting many objects in very rapid succession.
- Fixed crash in editor during parsing of the map headers.
- Fixed a random crash that could happen when pressing ESC to cancel a Benchmark run.
- Added CPU Intensive benchmark test run.
- Allow launching the Dedicated Server Launcher in command line.











